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lightworks [2015/05/31 23:10]
slackermedia
lightworks [2021/06/03 19:48] (current)
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 ======Lightworks====== ======Lightworks======
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-Lightworks has been around for three decades and has been used on a wide variety of films, and although it was announced that it would be open sourced a few years ago, the actual source code itself has so far not surfaced. If you are only interested in finding a company in which you can have confidence that it will not deprecate and abandon your project file formats for years to come, then Lightworks is as good as some closed source NLEs and quite a lot better than others. If you are looking far on open source solution, then this is not yet the solution for you, although it is still on the official Lightworks roadmap to formally release the codebase (no word yet on what license it will use).+Lightworks has been around for three decades and has been used on a wide variety of films, and although it was announced that it would be open sourced a few years ago, the actual source code itself has so far not surfaced. If you are only interested in finding a company in which you can have confidence that it will not deprecate and abandon your project file formats for years to come, then Lightworks is as good as some closed source NLEs and quite a lot better than others. 
 + 
 +If you are looking far on open source solution, then this is not yet the solution for you.
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 **Registration** **Registration**
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-    ​Registration is required to use Lightworks. It is free to register, but you +Registration is required to use Lightworks. It is free to register, but you do have to sign in.
-    ​do have to sign in.+
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 Lightworks is not a lightweight or simple application. It officially requires an Nvidia GPU running proprietary drivers (in practise, it can be run on a good Intel graphics chipset, although it performs better on a proper GPU), at least 3GB RAM (you want at least 8GB in practise), and even suggests running the application from a separate drive than where your media is located to minimise lag. It is intended to be an editing station, not a lightweight video app. Lightworks is not a lightweight or simple application. It officially requires an Nvidia GPU running proprietary drivers (in practise, it can be run on a good Intel graphics chipset, although it performs better on a proper GPU), at least 3GB RAM (you want at least 8GB in practise), and even suggests running the application from a separate drive than where your media is located to minimise lag. It is intended to be an editing station, not a lightweight video app.
-</​WRAP>​+</​WRAP>​</​WRAP>​
  
 Lightworks is a video editing application aimed at the professional video editor. It is designed with a traditional film editing environment in mind and has been compared to non-digital platforms like the Steenbeck. While some NLE systems encourage "​lifting"​ clips out of the edit to adjust them, or conversely to drop all clips into the timeline and use that space as a work table, Lightworks treats the timeline as a working draft of the completed project, and encourages users to unjoin splices just as one would unjoin splicing tape on celluloid, and adjust clips with slide and roll edits. It can be an efficient and technical way of editing, but to people who learnt editing by trial and error, there is, realistically,​ a steep learning curve. Lightworks is a video editing application aimed at the professional video editor. It is designed with a traditional film editing environment in mind and has been compared to non-digital platforms like the Steenbeck. While some NLE systems encourage "​lifting"​ clips out of the edit to adjust them, or conversely to drop all clips into the timeline and use that space as a work table, Lightworks treats the timeline as a working draft of the completed project, and encourages users to unjoin splices just as one would unjoin splicing tape on celluloid, and adjust clips with slide and roll edits. It can be an efficient and technical way of editing, but to people who learnt editing by trial and error, there is, realistically,​ a steep learning curve.
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 Most other NLE-for-Linux pale in comparison; it is probably the only NLE on Linux that will convince a doubtful prospective user that Linux can be a serious video editing solution (albeit in part by sheer intimidation of the application itself). Most other NLE-for-Linux pale in comparison; it is probably the only NLE on Linux that will convince a doubtful prospective user that Linux can be a serious video editing solution (albeit in part by sheer intimidation of the application itself).
  
-This is not a sales pitch for Lightworks, however, and you should use whatever suits your own workflowIn fact, Lightworks is not quite open source yet (there is an as-yet undelivered promise to release its code)so if you want to use only free and open source software, then opt for something else.+{{ lightworks.jpg?700 }} 
 + 
 +Lightworks is not quite open source yetthere is an as-yet undelivered promise to release its source ​code, but if you want to use only free and open source software, then opt for something else.
  
 To install Lightworks, use Slackermedia'​s SlackBuild script, available from [[http://​slackbuilds.org]]. To install Lightworks, use Slackermedia'​s SlackBuild script, available from [[http://​slackbuilds.org]].
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-Editshare, the owner and proprietor of Lightworks, emails a newsletter to all account holders by default, and obviously Slackermedia cannot guarantee that they do not sell email addresses to advertisers. You may want to use a junk-mail email address or an alias account or a temporary address from a service like 10minutemail.com,​ or whatever you do to manage spam.+Editshare, the owner and proprietor of Lightworks, emails a newsletter to all account holders by default, and obviously Slackermedia cannot guarantee that they do not sell email addresses to advertisers. You may want to use a junk-mail email address or an alias account or a temporary address from a service like [[http://10minutemail.com]], or whatever you do to manage spam.
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 Lightworks can be used for free, but there are also "​pro"​ features (user defined project locations, sharing, timeline rendering, stereoscopic output, advanced export options) available for either a monthly subscription fee or for yearly or version-buyout plans. For comparisons between the different support options, see [[http://​lwks.com]]. Lightworks can be used for free, but there are also "​pro"​ features (user defined project locations, sharing, timeline rendering, stereoscopic output, advanced export options) available for either a monthly subscription fee or for yearly or version-buyout plans. For comparisons between the different support options, see [[http://​lwks.com]].
 +
  
 ===== Training ===== ===== Training =====
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 **See Also** \\ **See Also** \\
-Kdenlive ​\\ +[[kdenlive|Kdenlive]]
-Blender+
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 +<wrap fa>[[krita|R]]</​wrap>​ <wrap fa>[[start|S]]</​wrap>​ <wrap fa>​[[lwks|Q]]</​wrap>​ 
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