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yolo [2015/06/29 02:08] slackermedia created |
yolo [2015/06/29 02:10] slackermedia |
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[[{arrown.png|border:0;background:none;width:0;display:inline-block;position:absolute;top:0;margin-left:2.5em;}xjadeo|]] | [[{arrown.png|border:0;background:none;width:0;display:inline-block;position:absolute;top:0;margin-left:2.5em;}xjadeo|]] | ||
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+ | ====== Yolo ====== | ||
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+ | [[http://yolo.sourceforge.net|Yolo]] is a Java program for creating timesheets to sync animation to a pre-recorded audio track. In layman's terms, Yolo generates a set of cartoon-mouth positions so that animators know how to draw a character's lips at certain points during a scene so that the animated lips match up with the voice-actor's dialogue. | ||
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<WRAP notice prewrap 50%> | <WRAP notice prewrap 50%> | ||
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</WRAP> | </WRAP> | ||
- | ====== Yolo ====== | ||
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- | [[http://yolo.sourceforge.net|Yolo]] is a Java program for creating timesheets to sync animation to a pre-recorded audio track. In layman's terms, Yolo generates a set of cartoon-mouth positions so that animators know how to draw a character's lips at certain points during a scene so that the animated lips match up with the voice-actor's dialogue. | ||
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- | <WRAP tip> | ||
- | Yolo does not "understand" the recorded dialogue; you must feed it the recorded dialogue and a transcription of what is being said in the dialoge. | ||
- | </WRAP> | ||
===== Install ===== | ===== Install ===== | ||
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Once launched, load a ''.wav'' file from the **File** menu → **Open**. | Once launched, load a ''.wav'' file from the **File** menu → **Open**. | ||
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+ | <WRAP important> | ||
+ | Yolo does not "understand" the recorded dialogue; you must feed it the recorded dialogue and a transcription of what is being said in the dialoge. | ||
+ | </WRAP> | ||
By default, the **Open File** window displays only Yolo lipsync files (''.ls''), so click on the **Files of Type** option and select **Wave Audio Files**. | By default, the **Open File** window displays only Yolo lipsync files (''.ls''), so click on the **Files of Type** option and select **Wave Audio Files**. |