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opencl [2015/06/22 20:50]
slackermedia
opencl [2021/06/03 19:48]
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-[[{arrown.png|border:​0;​background:​none;​width:​0;​display:​inline-block;​position:​absolute;​top:​0;​margin-left:​2.5em;​}opencolorio|]] 
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-OpenCL is an open framework that enables a computer to recruit all manner of other computational devices (such as a GPU and additional CPUs) to distribute a workload. Depending on the hardware you have available, OpenCL can speed up graphics processing by orders of magnitude. 
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-<WRAP info> 
-**TL;DR** \\ 
-OpenCL is still a developing technology. If you are building a high performance render farm, it is worth learning and implementing. If you are a regular user doing heavy graphic work, enable OpenCL ​ if it's available to you for some potential benefits, but don't break the bank to to make it happen. 
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-<WRAP notice prewrap 50%> 
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-===== Strengths [Weaknesses] ===== 
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-**Parallelism** 
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-<WRAP indent> 
-Your computer potentially has a lot more computing power at its disposal than what you are using. Unlock it with OpenCL. ​ 
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-===== Weaknesses [Strengths] ===== 
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-**Specialised** 
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-OpenCL is becoming more common, but for now it is still fairly specialised. Not all applications (or the OS itself, for that matter) utilise OpenCL, and even if they do, OpenCL depends heavily upon the hardware it has available. If your system is not top-of-the-line,​ you may not see much of a improvement. 
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