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luxrender [2015/06/20 12:45]
slackermedia
luxrender [2021/06/03 19:48]
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-[[{arrowp.png|border:​0;​background:​none;​width:​0;​display:​inline-block;​position:​absolute;​top:​0;​left:​0;​}lmms|]] 
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-<WRAP notice prewrap 50%> 
-<WRAP rightalign>​ 
-===== Strengths [Weaknesses] ===== 
-</​WRAP>​ 
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-**Farm-Supported** 
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-<WRAP indent> 
-Luxrender is a well-known renderer and some commercial render farms officially support it, so you can submit jobs and have Luxrender work for you in the "​cloud"​. ​ 
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-**OpenCL** 
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-<WRAP indent> 
-Luxrender takes full advantage of OpenCL and CUDA toolkits, so it can use every last available resource to get your renders out as quickly as possible. 
-</​WRAP>​ 
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-**Industry-Grade** 
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-<WRAP indent> 
-Luxrender features professional-grade features, including lighting groups, volumetrics,​ instancing, motion blur, depth of field, tone mapping, de-noising, and much more. This is a serious renderer. 
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-<WRAP rightalign>​ 
-===== Weaknesses [Strengths] ===== 
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-**Big** 
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-<WRAP indent> 
-Luxrender is a serious, professional renderer. If you're just learning how to model or light, it might be overkill as an initial rendering setup. 
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-**OpenCL/​CUDA** 
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-<WRAP indent> 
-Many of Luxrender'​s most advanced features expect you to have a powerful computer with a powerful GPU. 
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-</​WRAP>​ 
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-===== Install ===== 
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-Installing Luxrender broadly requires, like other renderers, the installation of the Luxrender base package, and then the plugin that will make it useful in your application of choice (probably [[blender]]). 
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-To get the basic Luxrender package installed, first install its dependencies;​ all of them are available from [[http://​slackbuilds.org]] but some (like OpenCL) are optional. 
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-Once the dependencies are installed, install Luxrender from [[http://​slackbuilds.org]]. This also installs the Blender package. 
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-To compile without OpenCL support: 
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-<​code>​ 
-$ OPENCL=no ./​luxrender.SlackBuild 
-</​code>​ 
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-or  
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-<​code>​ 
-$ OPENCL=no sport i luxrender 
-</​code>​ 
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-If you do not know what OpenCL is, you probably do not need it. If you do know what it is and want to use it, then you must follow the instructions in the OpenCL SlackBuild to ensure that OpenCL is enabled on your system. 
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-===== Usage ===== 
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-LuxRender has several entry points. It can be launched as a shell application:​ 
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-<​code>​ 
-$ luxconsole /​path/​to/​file.lxs 
-</​code>​ 
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-It has a stand-alone GUI frontend, which you can launch from the **K Menu** or from a shell: 
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-<​code>​ 
-$ luxrender&​ 
-</​code>​ 
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-{{ luxrender.jpg?​666 }} 
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-And finally, the Blender plugin, which can be activated and used the same as any other Blender plugin: 
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-  - Activate the Blender plugin in the **User Preferences** panel → **Render**. (There is no need to install the plugin as you might other Blender addons, because the LuxRender installer from SlackBuilds has already installed it for you.) 
-  - Make it your active renderer in the *Info* panel 
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-{{ luxblend.jpg }} 
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-<WRAP tip> 
-**See Also** \\ 
-blender \\ 
-mitsuba \\ 
-povray 
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-[[{arrown.png|border:​0;​background:​none;​width:​0;​display:​inline-block;​float:​right;​}mitsuba|]][[{arrowp.png|border:​0;​background:​none;​width:​0;​float:​right;​}lmms|]]