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luppp [2015/07/01 09:04] slackermedia |
luppp [2021/06/03 19:48] (current) |
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- | [[{arrown.png|border:0;background:none;width:0;display:inline-block;position:absolute;top:0;margin-left:2.5em;}luxrender|]] | ||
====== Luppp ====== | ====== Luppp ====== | ||
+ | |||
+ | [[http://openavproductions.com/luppp/|Luppp]] is a loop machine designed for live performance and loop-based improv. It can trigger samples in a variety of ways, allowing you to build stacks of sounds into unique compositions. | ||
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- | **Foo** | + | **Improv** |
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- | Bar | + | Luppp lets you build live performance around loops, meaning that custom beats can be created on the fly whenever you're feeling inspired. |
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+ | |||
+ | **Simple** | ||
+ | |||
+ | <WRAP indent> | ||
+ | Luppp is a simple and straight-forward application. It triggers loops. | ||
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+ | <WRAP rightalign> | ||
+ | ===== Weaknesses [Strengths] ===== | ||
+ | </WRAP> | ||
+ | |||
+ | **Loopy** | ||
+ | |||
+ | <WRAP indent> | ||
+ | Loop-based composition is a niche, and that's the main paradigm in Luppp. | ||
+ | </WRAP> | ||
+ | </WRAP> | ||
===== Install ===== | ===== Install ===== | ||
- | Slackbuilds | + | Install Luppp from [[http://slackbuilds.org]]. |
+ | |||
+ | ===== Finding Loops ===== | ||
+ | |||
+ | If you lack loops to use with Luppp, download a good set of material at [[https://github.com/harryhaaren/openAV-Content/archive/breaks.zip]] | ||
+ | |||
+ | Also find loops from [[http://freesound.org]]. | ||
+ | |||
+ | Create your own loops with [[filters#jackbeat]]. | ||
===== Usage ===== | ===== Usage ===== | ||
- | Breakbeats... | + | Launch Luppp from the **K Menu** or terminal. |
- | https://github.com/harryhaaren/openAV-Content/archive/breaks.zip | + | |
+ | The vertical strips in Luppp are channels that play loops. Each channel can play one loop, and all channels can be played simultaneously. Each channel can //hold// a bank of 10 loops. | ||
+ | |||
+ | To load a sample into a channel, right click on an empty slot and choose **Load**. | ||
+ | |||
+ | To play a sample, click on it once. A loop won't play until beat 1 of the total loop range, so you might experience a few moments delay the first time you start a loop playing. Holding until the first beat of the global loop range ensures that your loops never lose sync with one another. | ||
+ | |||
+ | To stop a playing loop, double-click on the active playing loop. | ||
+ | |||
+ | Any action in queue turns blue. In other words, if your loops are blue in colour, then on the next loop, some action is scheduled to change: either the channel is about to change to a different loop, or it is going to stop playing. | ||
+ | |||
+ | ==== Scenes ==== | ||
+ | |||
+ | Each horizontal row of each channel can be triggered simultaneously by playing a **Scene**. Scenes are accessible in the column on the far right of the Luppp window. | ||
{{ luppp.jpg?512 }} | {{ luppp.jpg?512 }} | ||
+ | |||
+ | With scenes, you can create larger patterns, until you have enough material to get you through an entire song. | ||
+ | |||
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**See Also** \\ | **See Also** \\ | ||
- | Giada \\ | + | [[giada|Giada]] \\ |
- | Seq24 \\ | + | [[Seq24|seq24]] \\ |
- | SooperLooper | + | [[filters#jackbeat|Jack Beat]] \\ |
+ | [[sooper|SooperLooper]] | ||
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- | [[{arrown.png|border:0;background:none;width:0;display:inline-block;float:right;}luxrender|]][[{arrowp.png|border:0;background:none;width:0;float:right;}rbbn|]] | + | <WRAP centeralign> |
+ | <wrap fa>[[lmms|R]]</wrap> <wrap fa>[[start|S]]</wrap> <wrap fa>[[luxrender|Q]]</wrap> | ||
+ | </WRAP> |