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luppp [2015/07/01 04:27]
slackermedia created
luppp [2021/06/03 19:48] (current)
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 ====== Luppp ====== ====== Luppp ======
 +
 +[[http://​openavproductions.com/​luppp/​|Luppp]] is a loop machine designed for live performance and loop-based improv. It can trigger samples in a variety of ways, allowing you to build stacks of sounds into unique compositions.
  
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-**Foo**+**Improv**
  
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-Bar+Luppp lets you build live performance around loops, meaning that custom beats can be created on the fly whenever you're feeling inspired.
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 +
 +**Simple**
 +
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 +Luppp is a simple and straight-forward application. It triggers loops.
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 +<WRAP rightalign>​
 +===== Weaknesses [Strengths] =====
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 +
 +**Loopy**
 +
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 +Loop-based composition is a niche, and that's the main paradigm in Luppp.
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 ===== Install ===== ===== Install =====
  
-Slackbuilds+Install Luppp from [[http://​slackbuilds.org]].
  
 +
 +===== Finding Loops =====
 +
 +If you lack loops to use with Luppp, download a good set of material at [[https://​github.com/​harryhaaren/​openAV-Content/​archive/​breaks.zip]]
 +
 +Also find loops from [[http://​freesound.org]].
 +
 +Create your own loops with [[filters#​jackbeat]].
  
 ===== Usage ===== ===== Usage =====
  
-Breakbeats... +Launch Luppp from the **K Menu** or terminal. 
-https://github.com/harryhaaren/openAV-Content/​archive/​breaks.zip+ 
 +The vertical strips in Luppp are channels that play loopsEach channel can play one loop, and all channels can be played simultaneouslyEach channel can //hold// a bank of 10 loops. 
 + 
 +To load a sample into a channel, right click on an empty slot and choose **Load**. 
 + 
 +To play a sample, click on it once. A loop won't play until beat 1 of the total loop range, so you might experience a few moments delay the first time you start a loop playing. Holding until the first beat of the global loop range ensures that your loops never lose sync with one another. 
 + 
 +To stop a playing loop, double-click on the active playing loop. 
 + 
 +Any action in queue turns blue. In other words, if your loops are blue in colour, then on the next loop, some action is scheduled to change: either the channel is about to change to a different loop, or it is going to stop playing. 
 + 
 +==== Scenes ==== 
 + 
 +Each horizontal row of each channel can be triggered simultaneously by playing a **Scene**. Scenes are accessible in the column on the far right of the Luppp window. 
 + 
 +{{ luppp.jpg?​512 }} 
 + 
 +With scenes, you can create larger patterns, until you have enough material to get you through an entire song. 
  
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 **See Also** \\ **See Also** \\
-Giada \\ +[[giada|Giada]] \\ 
-Seq24 \\ +[[Seq24|seq24]] ​\\ 
-SooperLooper+[[filters#​jackbeat|Jack Beat]] \\ 
 +[[sooper|SooperLooper]]
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