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kdenlive [2021/06/03 19:48] |
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- | Chapter 1. Kdenlive | ||
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- | Strengths | ||
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- | Powerful | ||
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- | All the essential video editing funtions are present, in a professional | ||
- | environment; in and out points, a clip monitor and separate timeline | ||
- | monitor, copious effects, clip bin, blade/razor tool, proxy system, plain | ||
- | text project files, and much more. | ||
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- | Timeline-Oriented | ||
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- | Allows you to work mostly in the timeline, if that is how you prefer to | ||
- | work. | ||
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- | Flexible | ||
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- | It is flexible in many senses of the term; it allows you to work in a | ||
- | variety of work styles, and also can import and export a variety of | ||
- | formats, load image sequences as clips, manage basic titling, perform basic | ||
- | compositing, has stackable effects, and a non-linear composite structure.. | ||
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- | Intuitive | ||
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- | On the surface, at least, the basic workflow is familiar to anyone having | ||
- | used popular commercial "prosumer" video editing systems. Lots of | ||
- | drag-and-drop, click, and drag funtionality that will render a cleanly | ||
- | edited sequence quickly and without too many surprises. | ||
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- | Weaknesses | ||
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- | Skips in Playback | ||
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- | With no GPU acceleration, playback of certain codecs or of any clip with an | ||
- | effect on it can stutter and skip so severely that it becomes funtionally | ||
- | useless unless the effects are removed or the clip is transcoded. A | ||
- | work-around is to render the effected clips to a temporary directory and | ||
- | drop them in on a "rendered" video track, switching the rendered track off | ||
- | before export. | ||
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- | Missing Features | ||
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- | Partly because it otherwise resembles closed source editors, there are | ||
- | particularly glaring gaps in the timeline-oriented toolset (no region | ||
- | select, no roll-edits, no slips or slides, inability to group-delete | ||
- | clips), and oversights in general functionality (no way to duplicate and | ||
- | edit a title or lower-third, inability to have more than one timeline per | ||
- | project, no insert edit function). | ||
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- | No Guard Rails | ||
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- | Kdenlive uses a set of very powerful libraries to accomplish the amazing | ||
- | things that it does, but sometimes it over-estimates its own power. It will | ||
- | permit you to import any variety of codec, and it will allow you to attempt | ||
- | to edit the footage. However, there is no guarantee that it will not then | ||
- | crash, corrupt your project file, or just skip and stutter its way through | ||
- | your work, and it will never warn you or give you any sign that you are | ||
- | using a non-optimal format (because it has not been programmed to check for | ||
- | errors in playback or to recommend optimised format settings). | ||
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- | See Also | ||
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- | Lightworks | ||
- | Blender | ||
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- | Kdenlive is a video editing application aimed at the professional video editor. | ||
- | It can ingest, edit, affect, correct, and render motion pictures. | ||
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- | Kdenlive has many dependencies, some of which are not strictly necessary for it | ||
- | to work but the absence of which may restrict certain features from working. | ||
- | Depending on whether you care about the features depends on how you intend to | ||
- | use Kdenlive; if you do not intend to ever import DV footage from tape, or use | ||
- | Kdenlive as a frontend for screencasting, then installing dependencies for | ||
- | those features are not important. If you aren't sure, then install everything. | ||
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- | Once all the dependencies are installed, the Slackbuild for Kdenlive is simple. | ||
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- | Important | ||
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- | Kdenlive builds directly upon the mlt framework. If you are attempting to | ||
- | compile Kdenlive shortly after a new release of mlt, then you might find a | ||
- | sudden incompatibility. If this happens, then you have three options; | ||
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- | 1. Regress one version for both Kdenlive and mlt, bringing the two codebases | ||
- | back into sync. | ||
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- | 2. Investigate to find out what the developers have used to compile their own | ||
- | versions, and follow their example by compiling either mlt or Kdenlive from | ||
- | svn to bring in any fixes or modifications that have been developed to | ||
- | account for the breakage. | ||
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- | 3. Wait for a new release which fixes the breakage from either mlt or kdenlive | ||
- | . Chances are the breakage is a known issue and a release that fixes the | ||
- | error is only a week or two away. | ||
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- | 4. Check with Slackermedia to see what is currently being run on our | ||
- | production machines. | ||
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